Unsuccessful Prototype Fleetpod

Schematic: Unsuccessful Prototype Fleetpod

/way 50.61, 31.99 – Entrance to ground teleporter.

Contained in Prototype Schematic, which is located in Camber Alcove, one of the Locus Shift treasure rooms.

To access this room, you first must:
Research Metrial Understanding, Aealic Understanding, Dealic Understanding, and Sopranian Understanding
Unlock Protoform Synthesis (Mount) by completing The Final Song & A New Architect
Complete A Means to an End
Unlock the Camber Alcove from the Camber Alcove Arrangement at /way #1970 47.7 34.5, on the outer back side of the Vessel’s room (accessible from flying or via the Ultimus Locus)


Next gain at least 60 Cosmic Energy and enter Gravid Repose.
Use the Locus Shift to take the Interior Locus to the Inner Chamber.
You will now see a new Locus Shift (the Arcae Locus) upon the platform at the north-western side of the room, which you can use to travel to the Camber Alcove.

Inside this room is an Inert Prototype, multiple piles of Sodiate Dust Piles, and an orb in the centre of the room representing Observation Node.

Interacting with Inert Prototype will start a mini-game by (shrinking and) mounting you in the Inert Prototype vehicle, and giving you the Shell Fling ability.
The Observation Node will also announce:
Helicid prototype found. Starting survival test.
You will then begin moving at a constant and slow speed, and must guide the vehicle through Rings Cosmetics, while avoiding Sodiate Dust Piles.
Each ring will grant you a stack of Positive Learning, and on the 5th stack you will gain Positive Learning which successfully completes the game and reveals the Prototype Schematic.
The Observation Node will also announce:
Survival test succeeded. Adjusting schematic to account for safer velocity.

Colliding with a Sodiate Dust Pile will apply Sodiate Burns and Negative Learning.
On the 3rd stack of Negative Learning you will gain Negative Learning, which exits the vehicle and resets the game.
The Observation Node will also announce:
Survival test failed. More testing needed.
Using Shell Fling will first pause the vehicle and provide a blue aiming guide, and a second use when off cooldown will launch it forward in a straight line for significant distance.
This long pause between aiming and use, on top of the risk it brings, make inefficient in all but a few cases where you have a long and straight line clear of Sodiate Dust Piles.

There are five secret alcoves that can be reached using the Locus Shift that is unlocked while completing chapter 6 of the Zereth Mortis campaign.

Repertory Alcove – Contains a machine called the Requisites Originator which gives you six options to choose from on a presumably weekly lockout.
Appears to be the primary source of Unalloyed Bronze Ingot.

Rondure Alcove – Two jumping puzzles to access Schematic: Omnipotential Core and Rondure Cache.
The cache has a high chance to drop Pocobold.
This is not the only way to obtain Pocobold though, so you may already have it.

Camber Alcove – A minigame where you drive a snail through five rings to obtain Schematic: Unsuccessful Prototype Fleetpod.

Dormant Alcove – Contains the seven sand piles required for the achievement Sand, Sand Everywhere!.

Fulgor Alcove – Pocopoc can access the consoles to help you reach the Torn Ethereal Drape, which doesn’t appear to give anything special.